MiniBoss


Talbot’s Odyssey: Production Diary 6
September 27, 2010, 1:56 am
Filed under: Talbot

Talbot’s Odyssey: Part 1 is a small platform game that is not about shooting, killing nor jumping. Talbot, our hero, is clumsy and small, mostly harmless, and the only thing he can do is fly.
This is an exploration game where you need to find hidden items in each level and survive the traps and ghosts you’ll find along your way.
Our focus is to create a game with a high artistic level either by its visual art, music and concept.

We also have some fresh images coming out! First of all Talbot just got his first logo, here it is:

(Talbot will not wield a sword and shield in this game, the sword and shield will be explained later.)

We’re actually working on the 4th level, and most of the game mechanics are already functional, but there’s still a lot to do. We hope we’re able to keep our deadline.
Also, we got a screenshot of the new level and some portraits that will appear in the game:



And to finish our post, here’s a couple of photos of our animator and composer doing their work!



Talbot’s Odyssey: Music (a little taste)
September 20, 2010, 3:48 pm
Filed under: Music, Talbot
Here’s a sample of what’s going on inside our composer’s head right now:
http://www.saint11.com/miniboss/player.swf
More original music coming soon!


Talbot’s Odyssey: Screenshots!
September 18, 2010, 4:07 am
Filed under: Talbot

Just a couple of screenshots of the 3rd level! This level is inside a cave inside a haunted and ancient well:



Talbot’s Odyssey: Production Diary 5
September 11, 2010, 10:45 pm
Filed under: Talbot
Look! Our little round hero getting ready to enter the 3rd level!
More screenshots soon.
We also have a little video showing some gameplay!
Tell us what you think! :)


Talbot’s Odyssey: Production Diary 4
September 5, 2010, 9:44 am
Filed under: Talbot
Here’s our first screenshot of the Talbot’s Odyssey prototype:

We still have a lot of work to do, but we’re happy to see it finally working :D
And here’s a picture of our game designer, our legal advisor and our animator: